Sony Mobile Display showed a 0.2mm-thick 3.5inch OLED display the other day in Tokyo. The resolution is 320x220, and since it is OLED I expect the picture quality to be quite striking. In contrast to LCD, OLED doesn't need a backlight, which means it looks like color-printed paper and is very readable in sunlight.
April 17, 2008
April 6, 2008
Lossy versus lossless pixels
The other day my dad -- who speaks English okay -- thought "lossless" meant "loose less". That's what prompted me to write this entry. There are two different ways of compressing video (and this holds for audio too). Lossless and lossy.
When compressing a video sequence with a lossy method, then decompressing it again, the decompressed images will be close to the original, but not quite the same. Even when using a low compression factor, where the decompressed images can't be distinguished from the original simply by looking at them, there is a difference, which can be computed. Almost all of the video compression methods we use today use such a lossy method, where the least important image data is thrown away.
In the lossless case there's no data lost. The compressed/decompressed images are exactly the same as the original. There's a big penalty though: lossless compression methods don't compress very well. The resulting files take up much more space or bandwidth. Lossless image or video compression methods are still used though, for instance in the medical field, and when storing fingerprint information.
March 26, 2008
Very very small pixels
Researchers at Stanford University are developing a multi-aperture image sensor which groups arrays of 16x16 pixels, then puts a tiny lens on each group. Their 3Mpixel image sensor in this way includes a total of 12,616 lenses, compared to a shabby single lens commonly found in cameras. The benefits are plentiful. The simpler electronic design means the pixels can be 0.7um, much smaller than Kodak's 1.4um pixels that I posted about earlier. Camera modules incorporating this technique can be made even smaller, cheaper, more robust, and, most importantly, grab better pictures. Instead of taking a single snapshot, the camera actually takes 12,616 pictures, which can be combined with digital image processing techniques to capture 3D image data, to accurately control depth of field, focus, etc. With enough image processing power available in the camera, this opens up a whole world of new possibilities.
A high level overview of the work can be found here and their technical ISSCC paper can be found here.
March 9, 2008
Pixels better than real life?
According to this survey by Motorola, Americans would rather watch the Superbowl on an HDTV than in person. “The survey results really speak to the popularity of high-definition programming,” said Doug Means from Motorola.
That's a lame study and a lame statement. The results of the survey don't say anything about the quality of HD video and how close it gets to being there. Yes, quite a few people would rather sit in their homes than take a plane and sit on a plastic seat for hours watching the game. Yes, a big screen TV presents a much better picture than an old Philco Predicta. But no, nothing compares to being there. And I can say that without having ever been to a superbowl game.
March 7, 2008
Pixel compression over time
Here's an interesting graph from Harmonic that I sometimes use in presentations. I often misplace it, so I figured I'd stick it here on this blog. That way I can always find it. The graph shows that video compressors are not all the same. They can be improved over time. This is an important fact for chip makers, since developing a complex chip these days often takes well over a year, and is then sold in the market for a year or so after. The longer you can keep your chip in the market, the more you will sell! If your chip includes a software programmable video subsystem, you can still take advantage of algorithmic improvements, just like Harmonic did, and deliver better video quality.
March 6, 2008
Very small pixels
A few weeks ago, Kodak announced their new 5Mpixel image sensor at the Mobile World Congress. The sensor has a 1.4 micron pixel size (1.4 by 1.4 micron) which means the sensor can fit in a 4x4mm camera module. That is about the size of a regular black ant. I am sure a bigger ant could carry such a camera. The Kodak sensor has some novelties. There is a new color filter pattern, which includes a "white" photocell receptor instead of just measuring the amount of red, green and blue. That will require quite some changes to the image processing algorithms. Another novelty is that the sensor measures darkness instead of light. Apparently that can be more accurately implemented in silicon. Like most new sensor introductions, Kodak promises higher quality images than anyone else.
Micron just announced that it spun its image sensor business out into a new company called Aptina. The business will be run by Micron's Bob Gove, who was previously at VLIW processor company Equator. Micron says they have already sampled an even smaller 1.2 micron pixel, which in the same 4x4mm tiny camera module would yield a 7Mpixel sensor.
March 4, 2008
Pixel etymology
Did you know the word pixel is derived from "picture element"? Here's a long video that details a search for the history of the pixel, by Richard Lyon. Lots of well known names in the field of video and graphics are mentioned. To skip over the introduction go to 2:20.
Perfect pixel patent
As early as 1929, Ray Davis Kell described a form of video compression and was granted a patent for it. He wrote, "It has been customary in the past to transmit successive complete images of the transmitted picture. [...] In accordance with this invention, this difficulty is avoided by transmitting only the difference between successive images of the object." Although it would be many years before this technique would actually be used in practice, it is still a cornerstone of many video compression standards today. It's the reason why video using MPEG can be compressed roughly a factor of 10 better than JPEG-compressed still images.
What technique can provide another magnitude of improvement in video compression?
My prediction is that we need to change focus from optimizing for best peak signal to noise performance to optimizing for psycho-visual perception. I.e. "how good do the compressed images look" instead of looking at minimizing the mathematical difference between the original and compressed imagery.
February 5, 2008
Pixel resolution
The other day I ran across this very useful resolution chart at Wikipedia:While not all resolutions I come across are listed (where are QCIF, 176x144, and CIF, 352x288, for instance) and the PAL resolution seems incorrect (they quote 768x576) this is still quite a nice diagram.
February 4, 2008
Tested pixels
I just ordered a new camera for personal use. It'll be my first SLR. Most cameras I've held, either in the office or at home, I have pointed to this chart to test the camera:
You can get the original from Stephen Westin in pdf here. Simply printing it on any decent laser printer does a pretty good job. If you have an A3 printer, even better. It's interesting to see that most of today's camera phones don't even do a low-pass filter before subsampling on the viewfinder, causing bad aliasing. There's still lots of room for improvement!
February 3, 2008
User-generated pixels
Ever heard of a show called Fun TV with Kato-chan and Ken-chan? Me neither. It was quite successful in Japan in the mid 1980s though and featured some of the first user-generated content. Later, ABC's America's Funniest Home Videos would follow the same recipe of showing slapstick movies that people captured at home with their camcorders. Fast forward to 2005, the year that YouTube was born based on the same principle, but on the internet. In 2007, less than two years later, YouTube was sold for $1.6 billion dollars to Google. Nowadays, over 9 billion videos are watched online per month in the US alone, and YouTube has about 30% of that market. That's quite a lot of user-generated pixels, and for sure a number that will keep on growing for quite some time to come.
January 25, 2008
Wooden pixels
After my posts about sluggy pixels and shiny pixels, I think it's only fair to mention the wooden pixels developed in 1999 too. Frame rates are quite acceptable, but there's no color. They even made a wooden mirror out of them. Here's a video on YouTube.
January 21, 2008
Display pixels versus capture pixels
One of the artificial questions I've been pondering a bit is what we will see more of: pixels that capture light (cameras) or pixels that make up displays? For several years my prediction was that soon we'd see more cameras than displays in the world. The reasoning was that displays are relatively large and made to be seen by a human. Cameras are tiny though and have many uses. Cameras don't need humans to look at the images captured, they can simply be stored, or analyzed by an algorithm running on a piece of silicon. Since there's only a little over 6 billion of us to view the screens, soon we'd have more cameras than displays.
Some cell-phones include two cameras, one for video conferencing and one for taking snapshots. These only have one display, which confirmed that I was right. Soon we'll have more cameras than displays.
Still, the other day I saw a very small digital photo frame which cost only 15 euro and was meant to be worn on a key chain. It could hold 30 photos or so and contained a tiny battery. This caused me to think that the cross over point of having more cameras world-wide than displays is quite far away. We'll soon have displays on our credit cards, on the outside of our laptops and perhaps even on our clothes.
Do you think we will ever have more cameras than displays?
January 16, 2008
Pixel compression trends
I recently ran across this Google Trends utility that keeps track of the number of times that certain terms are used on the web. Click on the image to see the trends of MPEG-2, MPEG-4 and H.264, showing that H.264 clearly passed MPEG-4 in 2007.Any trends in the world of pixels that you'd like to add? Please leave a link to them into the comment section.
January 15, 2008
Post-processing pixel companies going away?
Recently, two chip makers that focused on post-processing were acquired by bigger companies. Sigma Designs acquires Gennum's image processing business, and ST acquires Genesis Microchip. The acquiring companies provide single-chip video processing solutions which include such post-processing functionality, but until now their post-processing wasn't as good as what the smaller focused companies could deliver. The market demands ever increasing picture quality at ever reducing price points, which these acquiring companies are looking to achieve with their acquisitions.
January 14, 2008
One year ago: analog pixels switched off
It's been a year since they turned off all over-the-air analog broadcast of TV signals in the Netherlands. I haven't heard a complaint since. Only about 74,000 households picked up the analog signals before, so that was to be expected. The extra bandwidth that became available unfortunately are now used to transmit encoded signals, which you have to pay KPN a monthly fee for to view. In return for the free over the air bandwidth, KPN built and maintains the digital broadcasting masts and systems. Sounds like a pretty good trade for the KPN to me, and a lousy trade for the government and us tax payers. My guess is that it is this monthly fee that is severely reducing the market introduction of digital portable TV receivers for in the car, mobile phones, etc. Even in the home it'd be handy -- when was the last time you pulled a cable through your house?
Do any of you understand why we still have to pay for TV channels transmitted over the air while they contain more than 10 minutes of paid advertising per hour?
January 11, 2008
Discontinued pixels
In March of 1993 Jim Blinn, perhaps the ultimate pixel guru, wrote an article called "NTSC: Nice Technology, Super Color". It's a play on what people often say NTSC means: Never The Same Color. The last few sentences of the article read this: "Current plans call for the FCC to adopt a new high-definition television standard some time this year. The FCC will then strongly encourage all broadcasters to switch over to the new standard as soon as possible. By the year 2007, the FCC wants this conversion to HDTV to be complete. Broadcasters will no longer be allowed to use NTSC. Boo hoo.". Well, HD is happening, but NTSC is still alive and will be for quite some time to come.
What's your guess: when will Standard Definition truly die?
December 12, 2007
Open source pixels
The other day I noticed a menu option on the iPod Touch called "Legal". Normally, I avoid reading such legal notes, but this time I was curious to see what was mentioned here. Well, a lot was mentioned. It took me 76 "scroll-the-page-down" strokes to reach the bottom of the long list of legal speak. Most interesting fact; more than 3/4 of the notes were open source related! I saw the GPL come by several times for instance.
Anyone dare to estimate how much total effort it took to develop all the software shipped with the iPod Touch, including the effort put into the open source software? Are your SOCs and video subsystems ready to support open source software?
December 4, 2007
Acquired pixels
Recently, DivX acquired MainConcept for approximately $22M. MainConcept is a developer of mostly PC-based video codecs, which is the business that DivX is in also.
Which video company will be acquired next?
November 6, 2007
Shiny pixels at Qualcomm
CRT, LCD, TFT, OLED, EPD and DLP are just some of the many acronyms used for the techniques behind displays. There's an article in the November 2007 issue of Scientific American that presents a new acronym: IMOD. The IMOD displays are based on many small interferometric modulators, which bounce back light at different intensities. They don't need a backlight, which means power consumption is much lower, ever so important for portable applications. The viewing experience is also greatly enhanced I am sure. The electronic paper displays that I've seen don't use a back-light either and they're great. They read like paper. The e-ink pixels change intensities too slowly to show video though, while the IMOD technology is very fast. The whole technology reminds me of the, also MEMS-based, DLP from Texas Instruments. Within a few years, that technology quickly became prevalent in projectors, beating out LCD.
With better displays, video coding artefacts will only become more apparent. Is your video subsystem ready to capture and play the highest quality video?